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(+1)

Nice to see some space strategy,  you almost done basic of your game to be playable. But i would redesign UI, now it's looking like 1990 game, i would simplify icons and gave them uniform look, also screens like research have really anoying background so you focus more on background than on information displayed.  In planet overview you should add hints about how resources are produced, like +1 100 credits (+800 mines, + 400 taxes, -100 fleet maintence) and same for those % stats. Also ship building should be improved, listing through list of weapons isn't fun, i love how they done it in Stardrive 2, but that would take some serious time to implement. 

Anyway, i will folow you for your future improvment, keep working you are on good way ! :)

Hey! thanks.  Yes, we need to improve UI and icons art in general, for now there are mainly placeholders until we can get a rework from an artist. Everything else you said is valuable too, thanks! this kind of feedback is what we are looking for.  Hope to see you on the discord server

Just wanted to mention that ship building has been reworked thanks to your feedback, it's now more intuitive. Thanks

(+1)

La verdad promete muchísimo, se nota que hay mucho trabajo detrás. Me gustan los juegos de estrategia complejos. Las investigaciones y los ingenieros me parecieron muy originales. Los voy a seguir!